Real-Time Shadows

上传者: ndsc1008 | 上传时间: 2020-03-14 03:07:14 | 文件大小: 47.01MB | 文件类型: pdf
Publication Date: July 27, 2011 Important elements of games, movies, and other computer-generated content, shadows are crucial for enhancing realism and providing important visual cues. In recent years, there have been notable improvements in visual quality and speed, making high-quality realistic real-time shadows a reachable goal. Real-Time Shadows is a comprehensive guide to the theory and practice of real-time shadow techniques. It covers a large variety of different effects, including hard, soft, volumetric, and semi-transparent shadows. The book explains the basics as well as many advanced aspects related to the domain of shadow computation. It presents interactive solutions and practical details on shadow computation. The authors compare various algorithms for creating real-time shadows and illustrate how they are used in different situations. They explore the limitations and failure cases, advantages and disadvantages, and suitability of the algorithms in several applications. Source code, videos, tutorials, and more are available on the book’s website www.realtimeshadows.com.

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评论信息

  • picacure :
    不错的资源
    2019-10-18
  • 写程序是件很有趣的事 :
    很棒很棒很棒很棒
    2019-09-17
  • windzzf2 :
    这书英文版的,讲解阴影非常详细,不过要慢慢看了。感谢分享!
    2018-05-12
  • outofland :
    值得推荐的好书
    2014-11-21
  • sunseraphic :
    几个作者都是欧洲灌水的博士或者研究员之流,整本书也是在他们的论文的基础上展开的,比论文本身还是要详尽和有系统一些。可以看作当前业界的阴影实现的集大成的综述吧。pdf似乎是多个小pdf合成的,合成的不太
    2014-11-17

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